Once chunks have been selected and loaded they can be viewed in 3D within the Render Preview tab; Chunky should automatically switch to this view once chunks or a scene have been loaded. Depending on a few conditions either a fast flat path-traced preview image of the view into the world will be displayed OR, if either the render is started or there exists a dump file for the scene, a higher quality, and possibility noisy, multi-sample path-traced image will be shown; and updated in real-time as new samples are completed.
Below is an example of the path tracer in action.
Camera key bindings (Standard camera projection)
W - move forward (1 unit)
S - move backward (1 unit)
A - strafe left (1 unit)
D - strafe right (1 unit)
R - move up (1 unit)
F - move down (1 unit)
toggle fullscreen mode
move forward x100 - move forward (1 unit)
move backward x100 - move backward (1 unit)
Shift - 0.1x
Ctrl - 100x
Set target - Default targetting is center view, this changes the target to a location on screen. Useful for
Show Guides - Enables thirds guidelines (overlay) to help frame up shots.
Canvas scale - Default is Fit to Screen with fixed scale options between
The Target details box shows up in the bottom left hand corner of the preview tab when the target changes; mouse dragging or via
Set Target. The three lines provide the following information:
Subject Distance in metres.
Block and state of target (not including entities).
Position of target.