Open Dynmap

🗺️ Map Legend

The Dynmap includes custom icons to help identify important locations across Tamriel:

Cities

Icon for the city of Anvil
The city of Anvil
Waves lap against stone docks where traders from across Tamriel converge on the Gold Coast, sustaining a city that thrives and on sea and salt.
Icon for the city of Bravil
The city of Bravil
Known as the Daughter of the Niben, its streets echo with a layered history of Ayleid grandeur and Nibenese simplicity.
Icon for the city of Cheydinhal
The city of Cheydinhal
A prosperous Nibenese city, distinguished by its Dunmeri-inspired architecture and strong cultural ties to Morrowind.
Icon for the city of Dawnstar
The city of Dawnstar
We bid you welcome to the City-State which greets the sun as it begins its journey, ...
Icon for the The Imperial City (and other Imperial sites)
The Imperial City (and other Imperial sites)
'There is but one city in the Imperial Province, but one city in Tamriel, but one city in the World; that, my brothers, is the city of the Cyrodiils.' –Refayj
Icon for the city of Falkreath
The city of Falkreath
Pine-scented winds sweep past timbered houses, carrying whispers of ancestors through its serene graveyards.
Icon for the city of Kvatch
The city of Kvatch
Its rebuilt streets speak of struggle and survival, where citizens honor the past while tending to their market and temple.
Icon for the city of Leyawiin
The city of Leyawiin
Sunlight glints off the river’s surface as merchants and travelers mingle amidst the city’s unique blend of cultures.
Icon for the city of Markarth
The city of Markarth
Carved into the cliffs of the Reach, its stone structures echo the ancient influence of the enigmatic Dwemer.
Icon for the city of Morthal
The city of Morthal
Mist curls around timbered homes and silent docks, as if the marsh itself watches over the hushed settlement.
Icon for the city of Mournhold/Almalexia
The city of Mournhold/Almalexia
The capital of Morrowind, ancient and grand, a City of Light and Magic… of Gems… of Love and Charity, where every corner holds a story.
Icon for the city of Riften
The city of Riften
Wooden bridges arch over dark waters, connecting a city of merchants, craftsmen, and secretive guilds.
Icon for the city of Skingrad
The city of Skingrad
A city of fertile lands and vineyards, famed for its wine, commerce, and the enduring presence of its noble estates.
Icon for the city of Solitude
The city of Solitude
From its lofty arch, the harbor glistens below, and the streets echo with both the hum of trade and the whispers of political intrigue.
Icon for Vivec City
Vivec City
Golden temples catch the sun across serene waters, while the city hums with the whispers of history, devotion, and intrigue.
Icon for the city of Whiterun
The city of Whiterun
Rising upon a central bluff, it commands the plains below, where both travelers and traders find shelter and commerce.
Icon for the city of Windhelm
The city of Windhelm
Ancient battlements rise above snow-laden avenues, echoing the footsteps of kings and generations that shaped the heart of Skyrim.
Icon for the city of Winterhold
The city of Winterhold
Once Skyrim’s capital, it retains echoes of its illustrious past, though now only a shadow of former glory.

Towns and Settlements

Icon for Morrowind Towns
Morrowind Towns
Various towns across Morrowind, from bustling market hubs to quiet, remote hamlets, reflecting the region’s diversity.
Icon for Orc Stronghold
Orc Stronghold
A fortified settlement where Orcs live, train, and govern their clans.
Icon for Generic Settlements
Settlements
Small communities unaligned with major factions, where daily life continues quietly amidst the wilds.
Icon for Telvanni Towers
Telvanni Towers
Arcane towers rising from the Morrowind landscape, where Telvanni mages pursue knowledge, experiments, and ambition.
Icon for Generic town
Towns
Various towns where trade, tradition, and daily life intersect, often acting as hubs for surrounding settlements.
Icon for College of Winterhold
College of Winterhold
A renowned academy of magic, standing apart from the skepticism of Winterhold’s citizens.
Icon for Farmsteads
Farms
Agricultural communities that feed the surrounding towns and settlements, sustaining life in the wilds.
Icon for Inns & taverns
Inns & taverns
Hubs of conversation, trade, and refuge, where stories are shared over food and drink.
Icon for Mines
Mines
Sites of labor and industry, where miners dig deep to uncover the wealth hidden beneath the land.
Icon for Plantations
Plantations
Fertile fields tended to provide food, resources, and wealth to surrounding settlements.
Icon for Shacks
Shacks
Various small structures used as basic housing or temporary shelters.
Icon for Wood Mills
Wood Mills
Various wood mills supplying timber and materials to nearby communities.

Camps & Fortifications

Icon for Ashlander Camps
Ashlander Camps
Traditional encampments of the Ashlanders, whose clans traverse the arid lands of Morrowind.
Icon for Generic Camps
Camps
Various minor camps scattered across the land.
Icon for Imperial Camps / Forts / Other Imperial stuff
Imperial Camps & Forts
Temporary Imperial Legion encampments and forts of imperial design.
Icon for Stormcloak Camp
Stormcloak Camp
Rebel outposts where the Stormcloaks organize and rally their forces against Imperial control.
Icon for Generic Forts
Forts
Fortified structures not tied to any major faction.

Dungeons & Ruins

Icon for Generic Dungeons
Dungeons
Underground complexes or lairs not associated with major factions.
Icon for Morrowind Tombs
Morrowind Tombs
Velothi and Chimer tombs, sacred to their ancestors.
Icon for Sewers
Sewers
Underground water channels and passageways beneath settlements.
Icon for Generic Tombs
Tombs
Silent resting places of the past, scattered across the land.
Icon for Ayleid Ruins
Ayleid Ruins
Remnants of the ancient Ayleid civilization.
Icon for Daedric Ruins
Daedric Ruins
Grand, often perilous sites infused with the influence of the Daedra.
Icon for other Ruins
Ruins
Fragmented remains of ancient buildings, scattered and mysterious.

Shrines & Religion

Icon for Mundus stones
Mundus stones
Locations where mortals may draw upon the power of the stars and their blessings.
Icon for Generic shrines
Shrines
Shrines of many kinds, from humble roadside altars to grand places of devotion.
Icon for Wayshrines
Wayshrines
Markers of sacred or significant sites, occasionally used as travel waypoints.

Landmarks & Wonders

Icon for Generic landmark
Landmarks
conic places that stand out on the landscape and guide the traveler’s path.
Icon for Oblivion gates
Oblivion gates
Charred remnants of the gates through which Mehrunes Dagon’s legions once poured.
Icon for Shipwrecks
Shipwrecks
The remains of ships claimed by storm, war, or time.

Travel & Navigation

Icon for Docks & harbors
Docks & harbors
Coastal hubs for trade, fishing, and travel.
Icon for Mountain passes / crossings
Mountain passes / crossings
Routes that cut through or climb Tamriel’s rugged mountains.
Icon for Stables
Stables
Where steeds are tended, traded, and prepared for the road.

Nature & Wilds

Icon for Caves
Caves
Natural underground spaces scattered across the land.
Icon for Groves & sacred natural sites
Groves & sacred natural sites
Sacred glades and natural places of reverence.

Defaults

Dynamp Default Marker
The city of Daggerfallr
Used to mark the city of Daggerfall... Should probably update this...
Icon that marks the spawn
Spawn
Marks the location of our spawn.

🧭 Navigation and Warps

Hover over any Dynmap marker to view the name of the build or location.

Many major destinations can be visited instantly using the /warp command in-game — for example, /warp spawn will take you to the Keywright’s Gallery, our central hub and spawn inspired by the old ESO tutorial area. From there, portals provide fast travel to various key locations across Tamriel.